Careers

Build shipping systems, games, and visuals with a small studio that cares about clarity

Open positions across automation and games—documented workflows, thoughtful Unity work, and art that reads on mobile. All roles below are full-time and on-site at our Surat studio unless a future listing says otherwise.

LocationOn-site · Surat, Gujarat
TeamsAutomation · Games · Creative
Listings updated2026-04-28

Roles we are hiring for

Clear expectations, realistic stacks, and hiring steps below—updated as our needs evolve.

n8n Developer

Automation
2+ years professional experienceOn-site · Surat, GujaratFull-time

Design and ship resilient n8n workflows for clients who depend on automation as operational infrastructure—not demo graphs. You’ll own integrations, execution patterns, and documentation so flows stay understandable after handoff.

What you will do

  • Build and maintain cloud and self-hosted n8n workflows with clear error paths, retries, and idempotency where APIs allow
  • Integrate CRMs, telephony, calendars, databases, and internal APIs using HTTP, webhooks, and queue-friendly patterns
  • Collaborate with stakeholders to translate fuzzy processes into explicit triggers, payloads, and success metrics
  • Document node intent, credentials scope, and change history so clients and teammates can operate without guesswork

What we look for

  • At least 2 years shipping workflow automation in production (n8n strongly preferred; Make/Zapier plus deep API work considered)
  • Comfort reading API docs, handling auth (OAuth, API keys), and debugging executions under real load
  • Structured thinking about failure modes: duplicates, partial writes, rate limits, and observability
  • Clear written communication for runbooks and client-facing summaries
  • Ability to work full-time on-site at our studio in Surat, Gujarat
n8nJavaScriptREST & webhooksJSONGitSQL basics

Unity Developer

Games
2+ years professional experienceOn-site · Surat, GujaratFull-time

Implement gameplay, tools, and mobile-ready builds for Unity titles we ship for global players. You care about frame budgets, deterministic iteration, and builds that survive store review—not just prototypes.

What you will do

  • Implement core gameplay, UI, and progression loops in Unity (C#) aligned with design and analytics needs
  • Profile and optimize for mid-range Android and iOS devices without sacrificing clarity of the core loop
  • Work with build pipelines, versioning, and release candidates in collaboration with QA and stakeholders
  • Integrate lightweight backend hooks, SDKs, and ads/analytics where the product demands it—without brittle coupling

What we look for

  • At least 2 years shipping or live-operating Unity games or interactive apps
  • Solid C# fundamentals, component architecture, and familiarity with Unity’s rendering and asset pipeline tradeoffs
  • Comfort collaborating with designers and artists on playable specs and iteration cadence
  • Pragmatic attention to crashes, memory, and device variance common in mobile
  • Ability to work full-time on-site at our studio in Surat, Gujarat
UnityC#GitMobile (iOS/Android)AddressablesProfiling tools

Game Graphic Designer

Games · Creative
1+ year professional experienceOn-site · Surat, GujaratFull-time

Craft visuals that read instantly at phone scale—from UI and icons to promotional and in-game assets—while staying inside technical budgets our Unity builds can carry.

What you will do

  • Produce UI layouts, icons, textures, and marketing creatives aligned with art direction and brand tone
  • Prepare and hand off assets with naming, slicing, and export settings suited for Unity and mobile constraints
  • Iterate from feedback quickly while preserving clarity, contrast, and readability on small screens
  • Collaborate with developers on safe resolutions, atlasing, and performance-friendly formats

What we look for

  • At least 1 year creating graphics for games, interactive products, or comparable fast-feedback visual work
  • Portfolio showing mobile-first clarity, typography, and iconography—not only high-res illustrations
  • Comfort with Figma (or equivalent), organized layers, and export pipelines
  • Interest in casual / puzzle / readable gameplay visuals rather than purely cinematic only work
  • Ability to work full-time on-site at our studio in Surat, Gujarat
FigmaAdobe suite2D pipelinesUnity-aware exportTypography & icon systems

A straight path—respect for your time included

Every stage has a purpose. We do not believe in vague “culture fit” screens—clarity on skills, collaboration style, and delivery matters more.

You can expect

  • Timely acknowledgement of applications we can progress
  • Transparent scope on any paid exercise before you start
  • No surprise six-round loops for these studio roles

Intro & portfolio

We review your application and relevant work samples. If there is a fit, we reply with a short conversation plan—no surprise six-round marathons.

Skills conversation

A practical discussion on past projects, how you handle tradeoffs, and tools you prefer. For technical roles we may include a scoped take-home or live exercise we pay for.

Offer & onboarding

Clear role scope, timeline, and ways of working before day one—so you land with context, access, and a sensible first sprint.

What stays constant as we grow

Principles that apply whether you touch nodes in n8n, prefabs in Unity, or pixels in Figma.

Ownership without heroics

We value documented decisions, predictable delivery, and calm debugging over unsustainable crunch.

On-site in Surat

These listings are full-time at our Pragati IT Park studio so you can iterate in person with automation, dev, and art—whiteboards, builds, and reviews without timezone friction.

Growth with the stack

Our lanes span automation, Voice AI, and Unity products—there is room to deepen craft or explore adjacent tracks over time.

Do not see your exact title?

We still read strong general applications—especially if you ship automation, Unity, or mobile-friendly art with a portfolio to show it.